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Monthly Archives: August 2016

The Pomodoro Technique

Episode 32

          I was recently attending a talk about planning stuff, and one of the aspects of it was an introduction to time management method called The Pomodoro Technique.  I’ve decide to try it myself and share some insights here.

The Idea

                The idea is simple and involves a timer and some discipline.

pomodoro

  • Decide what should be done.
  • Set the timer to 25 minutes, the interval is called a Pomodoro.
  • Work on the task until the timer rings. If you get distracted, just write it down, but get back to the task at hand immediately. Try to shield yourself from any possible distractions as much as possible.
  • Take a short break (3-5 minutes), stand up, walk, get something to drink, do a quick exercise. Anything that is not related to the task and will help you clear your mind. Go to next Pomodoro. Repeat.
  • If you complete four cycles, take a longer break (15-30 min) instead short one. Repeat.

The Execution

                It requires some time to get used to. Especially if you find it difficult to focus on one task and constantly think about dozens different interesting things to do, like me. Before I stumbled upon the Pomodoro, I tried to work in 45-minute focus and 10 min break cycles. Like in school, more or less. However, it actually seems that 25/5 cycle is better for me. I’ve noticed that after longer cycles, I tend to drift away much more, especially towards the end. Also, school is over.

                20160823_161540Besides timing, there is an issue of shielding from distractions. I’m trying to shut down email, social media, phone and all that stuff, put headphones on. What to do if someone comes to your desk in the middle of Pomodoro? Well, it’s up to you.

                As a tool, I’m using tomato-timer. It’s simple and got all that’s needed. There are plenty other pages and a lot of mobile apps, some with fancy statistics, but I didn’t research them. It’s just a damn timer. When I get up from my desk I usually leave my phone, and I haven’t used a wristwatch since high school, so I usually mess the break timing. Before I leave though, I start the break timer on my computer. If it’s still on when I come back, I just mindlessly browse cats or something in the internet or play with radio controlled Lego excavator I keep on my desk. If I come back too late, well… I just hop onto another Pomodoro (shame… shame… shame…).

                Using timer has also an additional advantage. You don’t have to check the time periodically and think about whether you should take a break or not, asses your mental fatigue level, decide if you are in a good place to pause and all that stuff. When you hear the Pomodoro rings, just finish your current thought, line of code, sentence, or whatever you got there, set a break timer and get up. Or just leave everything and get up immediately if it works for you.

                In typical office conditions it might be difficult to sustain perfect cycles. There are irregular meetings, there are people that want to ask something in person, there are delivery guys that won’t show up at exact hours. There is The Flow. There are fuckups on production… Just don’t try too hard, remember it’s a tool to help you, not to restrain you.

                Some mentally old people might have objections that the Labor Code (at least in Poland) states that you should work 55 min and then you got 5 min break. Yeah, that might apply to a factory, not to software development. If your manager would make you fuss about that, tell him he should manage factory workers not programmers. Any smart company would understand that it’s just a number on a paper that HR has to keep signed in a binder, and we are here to get the shit done efficiently, not to sit at the desk for a given number of minutes a day. And, remind me, why would you want to work for a dumb company?

The Retrospective

                stay_focusedPomodoro works for me. Perhaps, to some extent, it’s a placebo to help you focus. You might think somewhere around “Damn I’m using a legitimate time management technique that has a name, so I should ignore this Facebook notification and keep working until the timer tells me to stop”. Intervals? People are different, some can focus for more than 40 minutes, but most probably can’t. Where is the efficiency threshold? I guess it requires some experimenting and might be difficult to measure. 25 minutes seems fine. Go ahead, try the Pomodoro. It’s healthy.

toothless-wallpaper-25

 
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Posted by on August 25, 2016 in Misc

 

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I know what you committed last summer

Episode 31

            As promised, the continuation of Code of Principles is here. This time I’m going to talk about stuff that is less canonical and perhaps not so well known. Today’s motto is that you are not alone. There are strangers, psychopaths, users, fellow developers and good scouts out there.

Don’t talk to strangers

StrangerDanger_NeighbourhoodWatch_FINAL_ybg

            Let’s discuss Law of Demeter also known as Principle of least knowledge. Proposed in 1987 by Northeastern University, can be informally described in four bullet points:

  • You can play with yourself (naughty boy).
  • You can play with your own toys (but you can’t take them apart).
  • You can play with toys that were given to you.
  • And you can play with toys you’ve made yourself.

Which basically means that object should assume as little as possible about its environment, surroundings, its structure, properties and anything else, especially about Read the rest of this entry »

 
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Posted by on August 18, 2016 in Clean Code, Sweet Sixteen

 

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Code of Principles

Episode 30

            Enough about recruitment, let’s get back to code. This article is (more or less)  going to be a continuation of Rock SOLID Code. I’ve talked about five principles forming letters in the SOLID acronym, now I’m going to talk about further set of well known (hopefully) programming (and not only) concepts.

(K)eep (I)t (S)imple, (S)tupid

kiss problem

            “Everything should be made as simple as possible, but not simpler.” Albert Einstein once said. KISS acronym was coined by Kelly Johnson, U.S Navy engineer in the sixties. Basically, simple thing doing the same job as complex thing is better. It’s easier to understand which means being less error-prone, easier to maintain, cheaper and more efficient. Always try to Read the rest of this entry »

 
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Posted by on August 11, 2016 in Clean Code, Sweet Sixteen

 

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Software Developer Interview: Your part.

Episode 29

            Now you will ask questions. Lots of them.

            As I have mentioned in the previous article, job interview is a symmetrical process. There are two entities – the Company and the Developer that meet in order to find out if they want to start a collaboration. The company will try to check if you have suitable skills, talents and how you handle different situations. They will ask you tons of questions. And you should do the same – carefully and thoroughly find out if the are suitable for you in each aspect you care about. Basically, you should have the same amount of time for your questions, as they had for theirs. Symmetry and honesty.

Project

            When you have technical people in front of you, ask them as much as you can about the project you are going to participate in.

  • High level business overview as seen by developer.
  • Technical overview.
  • Technology stack and plans for it.
  • Legacy problems, and if present, how do they deal with them.
  • Software development process: do they have Agile? Scrum? Scrum-but? Waterfall?
  • Do they have Continuous Integration? Automatic tests? Deployment at the push of the button?
  • How do they host their stuff?
  • How big is the project? How old is the code and how many people worked on it?
  • What tools do they typically use? What IDE? Can you use your favorite IDE and tools?
  • Will you have the level of autonomy you want?

Read the rest of this entry »

 
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Posted by on August 4, 2016 in Misc, Recruitment

 

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